- For the game mechanic, see Combat (gameplay)
Combat is a talent which determines the type of armor that the player can equip. Past level 1, every increase in combat level increases the player’s maximum health by 100 points, and energy by 5 points.
Gaining experience[]
Combat experience may be gained when the player defeats a mob using combat-based skills. If more than one player were involved in fighting the mob, the experience gained by each player will be the undivided experience given by the mob, in addition to some bonus experience points.
Combat experience can also be gained by completing quests. Most quests award several thousand XP in all talents upon completion.
Skills[]
The combat talent provides players with a number of skills that focus primarily on dealing damage, though at the cost of angering mobs significantly. Players who specialize in this talent can temporarily negate angered mobs' increased damage with Stored Strike. Using these skills in combat can grant XP to the combat talent if the mob is defeated.
All skills are awarded for free at the end of the Combat Talent Mark quest Beating Around the Bad Guys.
Icon | Name | Level | TP cost | Description & Notes |
---|---|---|---|---|
Seismic Buck | 1 | 20 | "Hit the opponent nearest to you with an earth-shattering kick, sending out a shockwave which can disorient nearby opponents" Upgrades available: Shockwave, Aftershock | |
Jeering Shout | 1 | 500 | "Taunt a specific opponent to draw his attention away from your allies" Upgrades available: Get 'em Angry, Verbal Jousting | |
Stored Strike | 1 | 20 | "Store up power from your opponents attack and unleash it back at them" Upgrades available: Storage, Strike | |
Adrenaline Surge | 1 | 500 | "Your attacks build a surge of adrenaline which you can unleash suddenly to damage and disorient your opponents" Upgrades available: Stunning Blow, Rumble, Short Fuse |
Equipment[]
The combat skill determines which types of armor that players can equip. Higher-level armor sets usually provide greater defensive and offensive bonuses than lower-level armor.
Type | Combat level | Notes | |
---|---|---|---|
Copper armor | 1 | Copper armor is the lowest-level craftable armor available, | |
Brass armor | 1 | Bronze armor provides some health boost in addition to regular armor bonuses. | |
Bronze armor | 4 | Bronze armor is the next tier of Artisan armor after Copper. | |
Iron armor | 4 | Iron armor is the next tier of Artisan armor after Bronze. | |
Nickel armor | 10 | Nickel armor provides a slight dodge bonus in addition to regular armor bonuses. | |
Steel armor | 12 | Steel armor is the next tier of Artisan armor after Iron. | |
Alicium armor | 17 | Alicium armor is the next tier of Artisan armor after Steel. | |
Elementium armor | 19 | Elementium armor is the next tier of Artisan armor after Alicium. | |
Gold armor | 20 | Gold armor is marginally stronger than Elementium armor in armor rating, but falls behind on magic resist. | |
Titanium armor | 21 | Titanium armor provides solely armor bonuses with no magic resist. | |
Harmonious armor | 24 | Harmonious armor provides strong magic resist with good armor bonuses. | |
Phoenix Armor | 27 | Phoenix armor can reflect damage at attackers and focuses on physical defense. | |
Sunlight armor | 30 | Sunlight armor, along with Moonlight armor has the highest armor rating in-game. | |
Moonlight armor | 30 | Moonlight armor is as strong as Sunlight armor. |
Talent mastery[]
The maximum level that players can attain in the combat talent is 50.
Talents | |||
---|---|---|---|
Cooking | Mining | Medical | Partying |
Music | Writing | Farming | Animal Care |
Flying | Weather | Magic | Science |
Economic | Artisan | Fashion | Combat |