Creating an account[edit | edit source]
An account must first be registered on the forums, in order to login to the game. Players must then download the latest client software from the website. Once this is done, the game can be played when the game servers are open.
Downloading the client[edit | edit source]
There are specific clients for different operating systems (OS). The correct one must be downloaded and run in order to play the game. There's also a launcher for Windows, which simplifies the download and installation process.
Joining the game[edit | edit source]
There are a few servers to choose from upon logging into the official Legends of Equestria client. In each server, there are multiple instances of the game. Players must join the same server and instance in order to see each other in-game. Players can switch to a different instance by clicking on the instance ID on the top left of the screen underneath the map. Each instance has a capacity of 150 players.
Creating a character[edit | edit source]
When entering the game, players will have the option to create a character, choose one of the characters they have already made or load a pre-made character using a Ponycode. The list displays each character's name, race, and the option to delete the character. Up to 6 different characters can be created.
Creating a character comes with a variety of options for initial customization. The upper portion of the screen shows the customized pony, while the lower portion shows the options available for customization.
- Players first define the pony's name, race and gender.
- Next, the eye type and iris color, as well as the pony's size and coat color can be customized.
- Thirdly, mane and tail styles can be selected, in addition to modifying their color(s).
- Talent Marks are chosen in the fourth screen. The game does not allow custom talent marks.
Interface basics[edit | edit source]
The graphical user interface(s) (GUIs) for each type of pony follows the same format with only slight differences. What they share in common are the following:
|1. Navigation area|
This area displays a minimap and compass, with a location label, and a clock showing the time. The clock is represented visually by a sun and a moon, showing players the time left till dawn or dusk. Players can adjust the zoom level of the minimap.
Players can communicate to one another through the chatbox. The various tabs are Global, for messages within the entire server, Whisper, for private messages, Herd, for herd messages, Party, for players within a party, and Local, for messages in the current map, server, and instance.
The character's Health (red ribbon), Energy (blue ribbon), name and level, as well as available emotes and abilities are shown here. Moving the purple slider on the red ribbon reveals 9 other pages of hotkey slots where other abilities can be accessed.
|4. Pet menu|
A pawprint icon for pets where a pet's actions can be accessed.
A notifications window for when friends log on/off or other updates.
|6. General information|
The book contains five tabs with different purposes:
|A backpack for item storage and character information. The left side shows the player's character with slots for equipment. The 3 icons underneath it show the player's health, defense and energy. Underneath that is a description box, which displays several other stats such as attack, energy regeneration and speed. Above the inventory slots is the player's balance of bits.|
The settings menu allows for adjustment of audio and video configurations, or to log out of the game.
User controls[edit | edit source]
Both the mouse and keyboard are used in this game. The mouse allows one to target players and mobs or perform actions with a left-click, and open menus for actions with a right-click. Non Player Characters (NPCs) can be interacted with by right-clicking them, which will reveal a menu with options such as Talk or Shop.
|S||Turn around and walk|
|Double-tap W||Sprint forward|
|Hold Shift+W||Walk forward|
|Middle-click and drag||Pan camera|
|Right-click and drag||Fine-tuned direction control|
|Double-tap space||Fly (hold to ascend)|
|Q||Left barrel roll|
|E||Right barrel roll|
Icons on the skill bar are either emotes, or maneuvers or attacks that are specific to the races, and are elaborated on their respective pages.
Quests[edit | edit source]
Main article: Quest
Some NPCs will ask players to perform specific tasks when spoken to. These quests can take anywhere from a few minutes to several hours to complete, and may or may not yield rewards. While many quests are simple favors, others may require venturing into dangerous territory like the Evershade Forest.
Combat[edit | edit source]
Main article: Combat
Mobs are targeted just like players by left-clicking on them to view their red health bar, although they don't display the blue energy bar that players have. Once a mob is targeted, selecting a skill from the hotbar will allow the player to attack the mob when in range. Targeting players allows the opportunity for unicorns to heal them using the Heal skill, or for player-versus-player (PvP) combat if within a sparring area.
Various places in the game contain Mobs. Most mobs can be confronted when they appear individually, but groups of mobs can easily overwhelm a player. Upon fainting, players respawn at the entrance of the map that they came from without any loss of items. It is hence better to travel in dangerous places with friends for protection when danger arises.