- Talent: Magic
- Damage type: Magical
- Level unlocked: 1
- Training Point cost: 500
Energy cost | Damage dealt | Tension modifier | Range | Cooldown |
---|---|---|---|---|
70 | 85+8.5*magic talent level+150*magic casting/(165+magic casting) | +85+8.5*magic talent level+150*magic casting/(165+magic casting) (Angering) | 16m | 2 seconds |
When lingering damage is learned only first hit angers mob and damage per tick is changed to:
1+8.5*magic talent level+150*magic casting/(165+magic casting)
Upgrades tree[]
Tier | Level | TP cost | Effect |
---|---|---|---|
1 | 10 | 30 | "You expand more energy for a more powerful attack that leaves a lasting injury. Your opponent continues to take some damage for 1 seconds after the initial hit" Energy cost = 85 Dot ticks = 1s |
2 | 20 | 40 | "The duration of the lasting injury increases, while costing more of your energy" Energy cost = 100 DoT ticks = 2s |
3 | 30 | 50 | "The duration of the lasting injury increases, while costing more of your energy" Energy cost = 115 DoT ticks = 3s |
4 | 40 | 80 | "The duration of the lasting injury increases, while costing more of your energy" Energy cost = 130 DoT ticks = 4s |
Tier | Level | TP cost | Effect |
---|---|---|---|
1 | 10 | 30 | "Your arrow travels further with equal strength"" Range = 20m |
2 | 20 | 40 | "Your arrow travels even further with equal strength" Range = 25m |
3 | 30 | 50 | "Your arrow can now reach far distances and hit as hard" Range = 30m |
4 | 40 | 80 | "Your arrow can now travel an incredible distance while maintaning its power" Range = 40m |