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"Hit the opponent nearest to you with an earth-shattering kick, sending out a shockwave which can disorient nearby opponents"

SeismicBuckIcon.png Seismic Buck

  • Talent: Combat
  • Damage type: Physical
  • Level unlocked: 1
  • Training Point cost: 20

Seismic Buck is a Combat talent that not only deals direct damage to a targeted opponent but area of effect damage to those nearby as well.

"Hits 1 enemies nearest to you for 50 Physical damage. Secondary targets take 45% (22.5) damage."

Surge Stack[]

Using Seismic Buck grants 1 Surge Stack per attack for use with Adrenaline Surge.

One stack lasts for 5 seconds and will disappear if the ability isn't used within that time. If the ability is used, the timer will reset and stacks begin to disappear one by one.

Basic attributes
Energy cost Damage dealt Splash damage Tension Range Cooldown
35 50 22.5 +85 (Angering) 1 1 seconds

Upgrades tree[]

Shockwave
Tier Level TP cost Effect
1 1 10 "Your shockwave hits 2 enemies with an increased range of 1.5 yards"
2 10 15 "Your shockwave hits 2 enemies with an increased range of 2 yards"
3 20 20 "Your shockwave hits 3 enemies with an increased range of 2.5 yards"
4 30 30 "Your shockwave hits 4 enemies with an increased range of 3 yards"
5 40 55 "Your shockwave hits all enemies with an increased range of 3.5 yards"
Aftershock
Tier Level TP cost Effect
1 1 10 "Your kick now deals 60 Physical damage"
2 10 15 "Your kick now deals 80 Physical damage"
3 20 20 "Your kick now deals 100 Physical damage"
4 30 30 "Your kick now deals 120 Physical damage"
5 40 55 "Your kick now deals 150 Physical damage"

Damage[]

Formula for seismic buck damage:

10*combat level+500*attack/(attack+165)+(bonus from aftershock or 50 if no aftershock upgrade was learned)

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